1.0.7.7
Build 79 — March 28, 2026
Latest
- Fix Games with nested subfolder executables failing to launch (e.g., Pinball Fantasies)
- Fix Wine+ECE games launching in a tiny window in fullscreen mode
- Fix Wine+ECE games ignoring the app's fullscreen setting
- Fix Window frame not persisting across reboots (rewritten with plain file storage)
- Improved Show informative alert when a game requires Wine+ECE but it's not installed
1.0.7.6
Build 78 — March 26, 2026
- Fix Star Control II launching with copy protection (now uses .COM instead of .EXE)
- Fix BIOS scan searching wrong directory, causing all files to show as missing
- Fix Window size persistence improved across system reboots
- Improved BIOS scan now shows detailed diagnostics: expected vs actual MD5, file sizes, searched directories
- New Add PS2 (PCSX2) to BIOS file database
- Improved BIOS platform status shows gray instead of misleading green when no files are present
1.0.7.5
Build 77 — March 23, 2026
- New WorthyPunks gaming stats sync integration
- Improved RetroArch: Detect custom folder settings from retroarch.cfg (cores, system/BIOS, saves, states, shaders)
- Improved Support Mag! prefixed archives and strip quarantine xattrs from extracted media
- Fix Window size not persisting across reboots
1.0.7.4
Build 76 — March 12, 2026
- Fix GSplus installation failing due to dead Homebrew cask URL (apple2.gs server returns 404)
- Improved GSplus is now downloaded directly instead of relying on Homebrew
1.0.7.3
Build 74 — March 12, 2026
- Fix Apple IIGS games now use the user-configured MAME path from Settings instead of only checking hardcoded locations
- Fix MAME path changes in Settings take effect immediately
- New Warn users when their game collection is on a read-only volume
1.0.7.2
Build 73 — March 7, 2026
- Fix Ultima Underworld 1 & 2 not launching (SoundBlaster and MT32 versions)
- Fix Game archive search failing for titles with Roman numerals (e.g., “II” vs “2”)
- Fix ZIP extraction failing for some eXoDOS archives by adding 7z fallback
- Fix Apple IIGS magazine index PDFs not opening individual issues
1.0.7.1
Build 72 — March 7, 2026
- Fix Incorrect cover art showing for some games due to fuzzy image matching false positives
- Fix Image cache poisoning causing missing thumbnails after scrolling
- Fix Images not loading after adding a new collection
1.0.7
Build 71 — March 7, 2026
- New eXoAppleIIGS collection support — 460 Apple IIGS games playable via MAME
- New Automatic MAME ROM extraction and patching for modern MAME compatibility
- New Apple IIGS game installation, launch, and uninstall via native in-app archive handling
- New MAME install prompt with Homebrew command copy and brew.sh link
- New macOS keyboard hints for games that reference numpad keys
- New GSplus as alternative Apple IIGS emulator — install and switch via Settings
- New Auto-detect GSplus installation with one-click Homebrew install
- Fix MAME now quits properly with Escape key (added -ui_active flag)
- Fix DOSBox-X games no longer fail to launch due to incorrect working directory for relative paths
- Fix DOSBox-X SDL2 crash workaround on macOS (SDL_FRAMEBUFFER_ACCELERATION=opengl)
- Fix Collection merge now copies XO metadata marker files to prevent re-triggering setup
- Fix Smarter setup detection when metadata is already extracted but marker file is missing
1.0.6.8
Build 69 — March 6, 2026
- New Splash screen now shows loading progress bar and status messages during startup
- Improved Game library cache extended to 30 days — no more unnecessary full reloads after a week
- Improved Removed diagnostic logging from disk image cache (cleanup from Build 68)
1.0.6.7
Build 68 — March 3, 2026
- Fix Thumbnail disk cache now works reliably across app restarts — no more re-loading images from source every launch
- Fix Pre-cache now finds significantly more game images (XO metadata images with -00 suffix, fuzzy name matches)
- Fix Clear Cache button in Settings now updates the displayed size immediately
1.0.6.7
Build 67 — March 1, 2026
- Improved Faster app startup — the splash screen loads quicker and the library appears sooner
- Improved Smoother scrolling and navigation — reduced unnecessary UI refreshes throughout the app
- Improved Sidebar counts and game details load instantly instead of recalculating each time
- Improved Game lookups across the app are now significantly faster, especially for large libraries
- Fix Battle Tank: Kursk to Berlin and other floppy disk games now launch correctly
1.0.6.6
Build 66 — February 28, 2026
- Fix Cloud Save sync now works across machines — saves synced from one Mac can be restored on another
- Fix Cloud Save preserves subdirectory structure when syncing collection game saves
- New Added Restore button to cloud sync UI for downloading saves from cloud
- Fix Cloud scan now discovers saves that exist only in cloud (synced from another machine)
- New Added Win9x game support to cloud save scanning
- Fix Image cache toggle in Settings no longer reverts after toggling
- Improved Directory scan results cached on first access — subsequent image lookups are instant
- Improved Increased thumbnail cache limits (5000 items, 200MB) for smoother scrolling
- Improved Disk cache enabled by default for faster browsing on external drives
- Improved Background thumbnail pre-caching after collection load
1.0.6.5
Build 65 — February 28, 2026
- Fix Cloud Save now recursively scans subdirectories to find saves inside nested DOS drive structures
- Fix Thumbnail disk cache keys are now case-insensitive, preventing cache misses from path case differences
1.0.6.4
Build 64 — February 26, 2026
- Fix Thumbnail disk cache now reliably loads existing cached images instead of regenerating on every scroll
- Fix Detail pane no longer forces excessive width on smaller screens (13" MacBook Air)
- Fix Cloud Save scan no longer over-counts save files when the game ZIP archive is empty or corrupted
1.0.6.3
Build 63 — February 25, 2026
- Fix Seeding toggle in Settings now persists correctly when clicking outside the Settings window
- Fix Significantly faster thumbnail loading from disk cache — replaced slow decode+resize with efficient single-pass CGImageSource API
- Fix Grid view no longer jumps around when clicking on a game card
1.0.6.2
Build 61 — February 25, 2026
- Fix Layout settings (view mode, grid size, sort order) now persist between launches when changed from the main window
- Fix HSplitView divider positions (column widths) now persist between launches
- Fix Cloud Save scan no longer reports 0 games when clicked before background install check completes
- Fix CoverFlow now loads thumbnails instead of full-size images, significantly improving scroll performance
1.0.6.1
Build 60 — February 24, 2026
- Fix eXoDOS Lite games no longer show "Not Available" — download button now appears correctly
- Fix CoverFlow no longer causes window layout to bounce when navigating between games
- Fix Cloud Save scan now detects save files in eXo collection game folders
1.0.6
Build 59 — February 24, 2026
- Fix ~338 games with Roman numerals (Dune II, King's Quest VI, Ultima IV, etc.) now correctly match the version database for proper executable and audio config
- Fix DOS internal commands (VER SET, MODE, KEYB) no longer misdetected as game executables
- Fix Install/Play/Download buttons now show instantly on launch instead of after 5-minute background scan
1.0.5
Build 58 — February 22, 2026
- Fix Search typing no longer lags or causes grid scroll jumps
- Fix Coverflow arrow buttons now work correctly
- Improved Faster game detail view: O(1) game lookup and async media loading with video URL caching
- Fix Case-insensitive game detection for consistent matching
1.0.4
Build 57 — February 21, 2026
- Improved Massively faster thumbnail pre-caching: directory pre-scan eliminates millions of filesystem calls on USB/external drives
- Improved Concurrent thumbnail generation (8 parallel tasks) for faster completion
- Fix Seeding no longer restarts after being disabled during background torrent preparation
1.0.3
Build 56 — February 21, 2026
- Fix Disk thumbnail cache no longer gets wiped when refreshing the library or sidebar
- Improved Pre-caching can now be safely stopped and resumed without losing progress
- Improved Spotlight indexing now skips re-indexing on launch if the library hasn't changed
1.0.2
Build 54 — February 20, 2026
- New Disk thumbnail cache: cache thumbnails on your local SSD for faster browsing when your collection is on an external or network drive
- New Pre-cache all thumbnails at once from Settings → General → Image Cache
- New Auto-detection of slow image loading with prompt to enable caching
- Fix Crash when selecting DREAMM games (e.g. Monkey Island 2) caused by blocking the main thread during emulator detection
1.0.1
Build 53 — February 20, 2026
- New Universal binary: now runs natively on both Apple Silicon and Intel Macs
- New Bundled aria2c: download-on-demand works without Homebrew
1.0.0
Build 52 — February 20, 2026
- Improved Games now show "Checking..." instead of "Not Available" while install scan runs on startup
- New Added search filter to batch operations view
- New Wired up batch operations sheet and Shortcuts integration
1.0.0
Build 51 — February 20, 2026
- Fix Fixed Gobliiins, Gobliins 2 and other Coktel Vision CD games not launching
- New Added BAT file parser to auto-fix games with absolute CD path references
- Fix Fixed batch uninstall not finding game folders (path resolution bug)
- Improved Batch uninstall now uses canonical path resolution for all platforms
- New Added Batch Operations to Game menu (Cmd+Shift+B)
- New Added Shortcuts integration (App Intents for Shortcuts app)
1.0.0
Build 50 — February 20, 2026
- New Added option to disable post-launch feedback prompt ("Don't ask again")
- New Added toggle in Settings to re-enable post-launch feedback
- Improved Better extraction error messages (shows actual reason instead of generic failure)
- Improved Removed unused placeholder toggles from Settings
1.0.0
Build 48 — February 16, 2026